Wherein I ponder the 8-bit sublime and disturb the dead I am nearing the completion of my hand-drawn map, so I decide to venture out and ...
Wherein I spring traps in darkness and pursue the Hydra Last session, I was lauding The Legend ...
Silent Hill 2, horror, and duration Our gaming priorities change as we get older. In my late teens, when I purchased my first console with my ...
Wherein I drop a lucky bomb and discuss Zelda’s ‘fractal’ dungeon design Since I am now mapping Hyrule by hand, I decided to spend a good ...
Wherein I discuss de Certeau and the poetics of handmade maps Allow me to digress. Capturing video of each Zelda playthrough serves the practical purpose of letting ...
Wherein I bomb for secrets and luck into the entrance to dungeon three I revive in the familiar starting screen and decide to head directly east. ...
Wherein i die in the first dungeon and get lost in the forest The Legend of Zelda's opening gameplay screen is iconic. Link, viewed from a ...
Wherein I describe the cold run project I never owned The Legend of Zelda. When your parents are in charge of your game library, it tends ...
Replicating a Japanese glitch While researching my chapter on the US NES launch and subsequent game localizations, I came across Mato Tree's site. Mato does ...
In Soviet Russia, Famicom plays you. Most avid fans of the Nintendo Entertainment System know a bit about its international lineage. The console released in late ...