The 2007 film King of Kong popularized much of the minutia of high-level arcade play. One scene showed underdog Steve Wiebe drawing Madden-esque diagrams ...
The 2007 film King of Kong popularized much of the minutia of high-level arcade play. One scene showed underdog Steve Wiebe drawing Madden-esque diagrams ...
How will we play NES/Famicom games 10, 50, 100, or 1000 years from now? We can imagine a not-so-distant future where all of the playable ...
Since the early 1990s, a special subculture of play, called speedruns, has pushed the limits of videogame skill, performance, and technical mastery. The aim of ...
Today I want to speak about videogames as objects of textual scholarship, granting them the same keen eyes, ears, and hands that we are accustomed ...
After Shadow of the Colossus was released for the PlayStation 2 in late 2005, I spent dozens of hours exploring its landscape. In comparison to ...