‘Featured’ Category Archive


December 19, 2016

The Future of Videogames, 1977

In January 1977, the Electronic Engineering Times organized a three-day gathering of designers, manufacturers, consultants, and suppliers hailing from the nascent electronic game industry. Eighteen ...

Read More


December 13, 2012

10 PRINT NES

Porting randomness The 10 PRINT book is now available for purchase and download. Its full title is a single line of BASIC code, written for ...

Read More


March 24, 2012

Porting the Kill Screen

Dissecting the code behind an error The 2007 film King of Kong popularized much of the minutia of high-level arcade play. One scene showed underdog ...

Read More


December 6, 2011

Tool-Assisted

Console Emulation and Platform Plasticity Since the early 1990s, a special subculture of play, called speedruns, has pushed the limits of videogame skill, performance, and technical ...

Read More