‘time’ Tag Archive


August 4, 2015

Knots & Loops

Images of Videogame Narratives The following paper was originally delivered at the Readers' Advisory Forum of the American Library Association in Washington D.C., June 2010. As you ...

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April 3, 2015

Bravely Default’s Temporal Strata

Videogame time is weird. Though all manner of clocks and timers, whether computational or diegetic, drive play, time rarely operates in games as it does ...

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