Videogame time is weird. Though all manner of clocks and timers, whether computational or diegetic, drive play, time rarely operates in games as it does ...
I stumbled across an interesting find while browsing the game design section of the library yesterday. J. Eric Holmes, the writer/editor of the original 'blue ...
Though not all tabletop roleplaying games use dice, the majority do. And most players consider dice to be the lifeblood of the genre. Part ...
Sinter RPG features six trade types: Archinxect, Curia, Gemyltan, Kybernan, Mallei, and Smolders. Each trade is associated one of six characters attributes: Craft, Temperance, Wit, ...