‘programming’ Tag Archive


September 2, 2019

Family BASIC in 2019

In preparation for an article I'm writing on hobbyist Japanese Famicom programmers in the 80s, I've spent the past few days diving into a quirky ...

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June 8, 2015

I AM EXTRA: Manic Compression

How Donkey Kong's programmers used compression to save ROM space. The following section is one of I AM ERROR’s oldest—it appeared in the initial drafts of ...

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April 6, 2012

Interview: Paul Robson, programmer of the NESA emulator

The first Famicom/NES emulators began to appear around 1996. By most accounts, PasoFamicom, developed by Nobuaki Andou, was the first. Unfortunately, it wasn't user-friendly ...

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